After much tinkering, testing, re-factoring and playing, the team at Unwrong are proud to announce the launch of cadeteditor.github.io, the demo site for our new app. Cadet is a general-purpose editor framework for the Flash platform. To demo Cadet we decided to build a Box2D physics editor and an Away3D scene editor, though if an engine has a Scene Graph, we could probably write an editor for it using Cadet. We’ve also published a few videos to help give an idea of the various features in each editor. For instance… This video demonstrates how easy it is to create a simple physics scene in the Box2D editor:
This video introduces Joints, a more advanced Box2D concept:
This video demonstrates the ActionScript and three.js exporters (I mentioned in my previous post) in action in the Away3D editor:
And this video demonstrates importing and texturing a custom model in the 3D editor:
If you feel like watching any more, the rest can be found on our Vimeo page.
We hope you enjoy playing with the editors and if you have any feedback, let us know! 🙂